![]() On a related note, multiplayer games are automatically recorded and can be played back at various speeds as you like. You can see a brief stream test below for an idea of what to expect (start it about halfway through for gameplay footage). Auto-login and various options – including bitrate - are supported, and I noticed no great performance impact from streaming. Relic have smartly and graciously included integration into COH2, so players who like to stream and/or commentate their gameplay can do so quickly and easily. Steamworks is integrated into the game, so expect a smooth multiplayer experience (ran just fine in my testing, with no lag or matchmaking issues to speak of), leaderboards, stats, and more. ![]() Meanwhile, menu and in-game elements all respond to the mouse and keyboard as you'd expect, excluding the odd menu which doesn't respond to the Esc key.
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